SOFTWARE

Vortex for OpenSceneGraph

Vortex for OSG puts high-fidelity physics-driven motion and behaviour into OSG simulations. Optimized for OpenSceneGraph, Vortex for OSG extends your ground vehicles, robots, heavy equipment, and more with a sophisticated toolset for rapid development and deployment of engineering-calibre, real-time simulations.

Vortex and OSG provide a complete solution for simulating and visualizing machinery in motion.

Transform Your OSG Simulations with Realistic Vortex Motion

Fully optimized for OpenSceneGraph visual simulations, Vortex for OSG provides developers with the industry-leading physics engine – a feature-rich C++ API dynamics and constraint library. Vortex for OSG enables simulation developers to integrate high-fidelity Vortex objects and vehicles into operator training, mission rehearsal, virtual prototyping, and other real-world simulations. The flexible Vortex for OSG allows users to expertly model complex systems of rigid bodies, including fast collision detection/response, extensive joint and constraint libraries, and comprehensive vehicle dynamics. OSG developers can quickly create gears, motors, suspension models, hydraulics, wheels or tracks and other components, and easily assemble them into vehicles, machines or robots that move and behave correctly.

Seamless OSG Integration Delivers Multiple Benefits

Vortex for OSG provides an easy-to-use and scalable development framework for driving diverse visual simulations in the virtual reality, scientific, operator training, and serious games industries. Its high-fidelity motion and behaviour capabilities can be quickly integrated into the OSG tree structure/object hierarchy – including geode, group, transform, DOF and switch nodes – leveraging OSG functionality to produce state-of-the-art physics-based simulations. Major Vortex for OSG highlights include:

  • Optimized for rapid OSG simulation development, testing, and deployment
  • Comes with VxVisualizer for multi-purpose project viewing and efficient debugging
  • Seamless support for all Vortex modules, such as VxVehicles, VxParticles, and VxCables
  • Dozens of Vortex tutorials and sample dynamic objects (sensor, kinematic, and dynamic), including specific tutorials for the OSG environment
  • Extensive library of Vortex collision geometries and advanced physics-based constraints
  • Fully tested and packaged with the latest OSG version

Modules for Rapid Simulation Development and Visualization

Perfect for producing rich simulations, demos, prototypes and more, Vortex for OSG comes well equipped for all aspects of project development and integration. It includes specialized modules for vehicles, particles, cables, sensors, and grasping, and features the VxVisualizer for runtime graphical presentation of Vortex 3D objects as they interact with your OSG scene and with each other. VxVisualizer provides robust functions to view Vortex dynamics, such as degrees of freedom, constraint attachments, contact forces, centre of mass, inertia, and collision contacts and geometries. Its handy mouse-spring utility lets users grab, move, turn and spin objects to reveal how they react to different forces, displacements and constraints. Display options include cycling between contact types and predefined camera positions, toggling wireframe views, and pausing, saving and restoring simulation states.