SOFTWARE

Vortex for OpenSceneGraph

Vortex allows OpenSceneGraph developers to:

  • Employ real-time Vortex libraries that deliver high fidelity, dynamics, collision detection and collision response to OSG simulations
  • Use Vortex’s intuitive object-oriented C++ interface
  • Add Vortex physics to existing OSG objects, and easily copy transforms between OSG and Vortex
  • Model accurate dynamics for simulating wheeled and tracked ground vehicles
  • Utilize a rich joint library with constraints and motors for simulating complex machinery
  • Model linear and angular motions, as well as forces and torques
  • Integrate fast and accurate collision detection with minimal CPU overhead
  • Show collision geometry around objects transparently to see how the geometries fit to your actual objects
  • Visualize contact points on geometries to view and debug the physical properties
  • Use the mouse-spring utility to grab and manipulate objects to see how they react to different forces and constraints with VxVisualizer